4 April 2026
Tightening Up the Vertical Slice Without Losing the Feel
A small note on trying to make a vertical slice that's playable, calm to look at, and doesn't feel like a forced checklist of features.
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Everything here comes out of real work: a build in progress, a routine I’m still figuring out, and a workflow I’m slowly tidying up.
A small note on trying to make a vertical slice that's playable, calm to look at, and doesn't feel like a forced checklist of features.
Read moreA few notes on the tools, plugins, and small technical habits that turn out to be lifesavers when a project starts to feel heavy.
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